![]() A free trial is available for your to check it out for yourself. If you work with audio post production in any kind of regular capacity, it’s well worth a look. It’s priced somewhere between WaveLab Elements and WaveLab Pro, which pretty accurately reflects its feature set relative to those two packages. For voiceover, podcasting, audio repair, mastering, CD creation and more it’s an excellent solution for Windows-based musicians. It has comprehensive and advanced editing and analysis tools, a great suite of plug-ins, and supports pretty much any audio format you could name. So comparisons with Cubase and Logic are a little wide of the mark - it’s much more akin to something like Steinberg’s WaveLab (which is Mac and PC compatible). Sound Forge Pro 12 is a highly competent audio editor and multitracker, though it stops short of qualifying as a “DAW” in the way we’d usually think of one since it lacks MIDI capability for instruments - MIDI is only available for triggering recording and a few other transport / sync purposes. This isn’t included here, though it, along with a bunch of add-on FX packs, is included in the Sound Forge Suite version. Version 12 also integrates with Spectralayers Pro, another Magix product for advanced audio analysis and repair. Both are technically the entry level versions (the full versions cost far more) but they are a nice addition and will certainly be welcome when it comes to editing and mastering audio. ![]() iZotope’s RX Elements is a well-respected suite of tools for cleaning up and repairing audio, and Ozone Elements is the company’s suite for mastering. I'd use 9.0 and above only for work with surround mixes.The built-in processors are great (if slightly clinical in their appearance, something which is common to Windows-only audio apps) but you also get two better-known plug-ins thrown in as well. The other tools work on clip or track level and have different applications. I find that DX effects from Izotope, and VST and ASIO support in REAPER and Foobar2000, complement this deficiency, while still allowing to use Sound Forge for sample-exact editing. The effects and processors included with Forge prior to version 9 are not up to the current professional and "HD-era" standards. Overall, I'd say 7.0 is more stable, and allows to use modern native plugins (ac3plug pro, atracplug), as well as some DirectX ones (like Izotope Ozone), which didn't work in the previous release. And it does feel like a point version of 6, much like 4.5 was, unless you count adding the Sony logo on all dialogs a significant improvement. Sony Sound Forge 7.0a is the last fast version out there for editing in stereo. I feel like they were struggling to justify releasing major versions, and had to add superficial features to the package. After that the program acquired more weight and got slower. Here I am describing product versions 4 through 7. (GoldWave might be an exception, but it of different class.) Sound Forge is a digital audio editing suite by Magix Software GmbH, which is aimed at the professional and semi-professional markets. This is not the case with any Adobe products (either old or new), or freely distributed software, which feel more or less foreign, like Linux. Navigating through menus and dialogs, and using keyboard shortcuts, don't have to be learn a new. Therefore its interface appears intuitive to a person who has worked with Windows, while also being fast. The best part about Sound Forge is that it feels like a native Windows program. ![]()
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